Digital learning

Results: 4179



#Item
841Pedagogy / Education reform / Critical pedagogy / Student-centred learning / Blended learning / Learning platform / E-learning / Service-learning / Project-based learning / Education / Educational psychology / Philosophy of education

Abstracts Blended learning: Digital stories a key to success Rachna Aggarwal, Aaron Matthews, Siew Leng Lim and Naomi Prisgrove Centre for Aboriginal Studies, Curtin University Email: , a.matthews

Add to Reading List

Source URL: ctl.curtin.edu.au

Language: English - Date: 2015-04-09 06:33:25
842Communication / Information technology / Literacy / Information and communication technologies in education / Digital literacy / Digital native / Information and communication technologies for development / Sunderland Economic Masterplan / Technology / Educational technology / Computing

Europe’s Got Talent Learning, Creating and Growing in our Digital World Supported by

Add to Reading List

Source URL: www.strategicdialogue.org

Language: English - Date: 2014-12-08 12:01:14
843Laptop / Password / Research / Methodology / Open notebook science / Lab notebook / Notebooks / Stationery / Science

DIGITAL EDUCATION Responsible Use Policy and Guidelines Rationale for Responsible Use Policy St Edmund’s College has established significant Information, Communication and Learning Technology (ICLT) resources. The inte

Add to Reading List

Source URL: www.sec.qld.edu.au

Language: English - Date: 2013-10-01 02:55:04
844Pharmacology / Learning / Personal computing / Tablet computer / Play / Tablet / E-learning / Dosage forms / Education / Pharmaceutical sciences

Tablets: the new digital chalkboard Is your child pestering you for a tablet? Are you wondering if it’s worth the cost? Do you really want another digital device? Tablets can be so much more than a means by which to wa

Add to Reading List

Source URL: www.umanitoba.ca

Language: English - Date: 2015-04-29 10:39:30
845Digital divide / Digital media / Public administration / Information society / Learning platform / E-democracy / Social exclusion / European Union / E-Government / Technology / Structure / Open government

eInclusion – Towards a Coherent European Policy Response to Social Inequalities in the Information Society. Ingo MEYER, Sonja MÜLLER and Lutz KUBITSCHKE empirica - Gesellschaft für Kommunikations- und Technologiefors

Add to Reading List

Source URL: www.empirica.com

Language: English - Date: 2011-02-23 12:11:36
846Knowledge / Distance education / E-learning / Learning / Educational technology / Personal digital assistant / Physicalism / Education / Educational psychology / Cognitive science

Learning through digitally-augmented physical experiences: Reflections on the Ambient Wood project Yvonne Rogers, Sara Price, Eric Harris, Ted Phelps, Mia Underwood, Danielle Wilde*, Hilary Smith, Interact Lab, COGS, Sus

Add to Reading List

Source URL: www.daniellewilde.com

Language: English - Date: 2015-03-31 05:08:14
847Neural networks / Computational neuroscience / Arcade games / Artificial intelligence / Side-scrolling video games / Mario / Recurrent neural network / Artificial neural network / Recurring enemies in the Mario series / Games / Digital media / Electronic games

Super Mario Evolution Julian Togelius, Sergey Karakovskiy, Jan Koutn´ık and J¨urgen Schmidhuber Abstract— We introduce a new reinforcement learning benchmark based on the classic platform game Super Mario Bros. The

Add to Reading List

Source URL: www.islab.ntua.gr

Language: English - Date: 2012-10-14 18:35:22
848Educational psychology / Information literacy / Information science / School library / Project-based learning / Librarian / Library / Problem-based learning / E-learning / Education / Knowledge / Library science

SUPPORTING INFORMATION LITERACY PRACTICES IN DIGITAL INFORMATION ENVIRONMENT: AN APPROACH USING A COLLABORATIVE DIGITAL LIBRARY FOR SCHOOL PROJECTS Abrizah Abdullah1; A.N. Zainab2; Halida Yu3 1, 2 Faculty of Computer Sci

Add to Reading List

Source URL: dspace.fsktm.um.edu.my

Language: English - Date: 2009-03-04 05:18:53
849Neural networks / Computational neuroscience / Arcade games / Artificial intelligence / Side-scrolling video games / Mario / Recurrent neural network / Artificial neural network / Recurring enemies in the Mario series / Games / Digital media / Electronic games

Super Mario Evolution Julian Togelius, Sergey Karakovskiy, Jan Koutn´ık and J¨urgen Schmidhuber Abstract— We introduce a new reinforcement learning benchmark based on the classic platform game Super Mario Bros. The

Add to Reading List

Source URL: www.islab.ntua.gr

Language: English - Date: 2012-10-14 18:35:22
850Library science / E-learning / Library / Knowledge / Digital libraries / Digital Library Federation / Education

2015 E-Research Network The Council on Library and Information Resources (CLIR) and the Digital Library Federation (DLF) are pleased to announce a new opportunity in support of e-research and research data

Add to Reading List

Source URL: www.diglib.org

Language: English - Date: 2015-03-31 14:29:10
UPDATE